The Breath
The brand glyph as a breath pacer. 4-7-8, box, or coherence. Optional binaural beats. No timer pressure.
Open →Games for ADHD brains
No score shame. No leaderboards. No streaks. Each game takes about 2 minutes. The transfer-to-real-life evidence is honestly mixed — some people notice it, some don’t. Try one for 7 days, see what you notice. The research notes →
The brand glyph as a breath pacer. 4-7-8, box, or coherence. Optional binaural beats. No timer pressure.
Open →Close your eyes. Tap when you think the duration is done. See your bias trend across days.
In build →Arrows you press. STOP signals you withhold. Measures inhibition speed (SSRT).
In build →Central arrow + distractors. Respond to center only. Measures filtering.
In build →Match the letter N positions back. The Jaeggi paradigm, the most-studied working-memory game.
In build →9 squares light up in sequence. Tap them back. Sequence grows with success.
In build →Training a game improves you AT that game. Transfer to daily life is modest in the research, larger in self-report. EndeavorRx (Akili, FDA-cleared 2020) is the only video game cleared as a prescription ADHD intervention — that’s the precedent. The other paradigms have decades of literature with mixed findings. The site cites the actual papers; we don’t overclaim. More on the research approach →
If Deskrune helped — tip the jar →